So I'm trying to create a sort of rocket blast that distorts the background behind it like a heat wave, but the particle blast, rendered separately from the physical rocket and background, needs to be blurred first before it can act as a mask for the effect. Can anyone help with this. Bear in mind that I am COMPLETELY new to the software. This is literally my first project ever using it, so I would very much appreciate if any answers were thorough and well-explained step-by-step. Thank you.
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