I haven't updated to CC 2017 yet, but it sounds as if they've made significant performance improvements to the render engine since CC 2015. Considering this, has anybody tried it yet? Is it still less efficient than CC 2014's "Render Multiple Frame Simultaneously" option? In terms of rendering muli-layer compositions with many different transformation and distortion effects, is it wiser to stay on CC 2014 where I still have access to multiprocessing or should I invest the time to try out CC 2017? Let me know how it works for you.
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