Hello. I´m trying to export my camera and some locators to after effects and the resulting scene seems to suffer from offset of a wrong
camera. I don´t know if i am doing something wrong but i´ve followed
the instrucctions i´ve seen everywhere with no succes. Even Maya live
link is failing.
I have a 1920x1080 maya scene (the same in AE), i create some planes, one camera, set its
Fil Aspect Ratio to 1.778, render from Arnold and then i try to import
the camera via .ma files, .fbx (via FBX to AE plugin) and AE Live Link, and i always get the
same result, the planes are not in position.
This is driving me crazy.
Can anyone help me please?
Thanks!
I guess it has to be with the scene scale or some camera setting that im not able to recognize yet...