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Rasterising in a 3d comp

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Hi all

 

I'm using the beam effect on a solid layer witihin a precomposed 3D comp. At the minute I'm not happy with how crisp the lines are looking, it needs to be rasterised.

 

When I try to rasterise this, the effect vanishes on the comp I'm working in (which has no camera) and I can see it then when I hop out into my main comp with the camera, but it's a lot smaller and in the wrong place etc.

 

Why would this be happening? Is there some way I can make it be in the correct points and visible in all comps?

 

I'm using the magic string script :Freebies — Mt. Mograph

 

I have used connect layers else where and really don't want to have to re do these

 

Thanks for any info


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