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Random scale issues on pixel art

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I'm creating pixel art animations for an LED presentation. The video size and comp sizes are 96 pixels x 64 pixels. I created the pixel art in Illustrator at the same size. I started out by creating a 96x64 grid and then using the live paint to fill in each box to create the artwork.

 

In After Effects I start doing my animation but sometimes when something is scaled down, issues start occurring. For example, I have 2 black squares as eyes. Both are 1x1 pixels or a 1x1 box in illustrator. Once they are scaled in AE, one eye may be bigger than the other. Is there some sort of interpolation issue happening? One solution I have tried using is only using draft mode. That works the majority of the time to keep everything looking very pixelated except for when the random scale issues occur.


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